SSSSSSSSSSS Duncan SS Webster
SSSSSSSS SS SS SSSSSSS SSSS SSSSSS SSSSSSS SSSSSSS
SSSSSSSS SS SS SS SS SS SS SS S SS SS
SSS SS SS SSSSSSS SS SSSSSS SS S SS SSSSSSS
SSSSSSSS SS SS SS SS SS SS SS SS
SSSSSSSS SSSSSSS SSSSSSS SSSSS SSSSSS SS SS SSSSSSS
SS Suite of Programs - Number 4
SSSSSSS (c) Duncan Webster 24 August 1990
(All rights reserved).
D F S & A D F S
S E R V E R
A L S O A V A I L A B L E F R O M
SSSSSS SSSSSS SSSSS SSSSSS SS SS SS SSSSSS
SS SS SS SS SS SS SS SS SS SS
SSSSSS SSSSS SSSSS SS SS SS SS SS SSSSS
SS SS SS SS SS SS SS SS SS SS
SS SS SSSSSS SSSSS SSSSSS SSSSSS SSS SSSSSS
C O M M U N I C A T I O N S
***** IMPORTANT *****
The SYSTEMS server DFS and ADFS file server is available subject to
the condition that it shall not, by way of trade or otherwise be lent,
sold, hired out or otherwise circulated without the author's prior
consent. Action may be taken against any person deemed to be in
infringement of this notice.
The full origional listing of this program has been placed in safe
custody at the TSB Bank Plc. 13, Devonshire Square, Loughborough,
Leics. on this day 24 August 1990. The listing has been endorsed by
the author of this program and witnessed by an independent third
Any person wishing to distribute this program through their own means
should contact the author of the program at the address under section
4.1 loacted towards the end of this manual.
NO RESPONSABILITY IS ACCEPTED BY THE AUTHOR FOR ANY LOSS OR
INCONVENIENCE CAUSED THROUGH ANY DIRECT OR INDIRECT USE OF THIS
PROGRAM HOWSOEVER CAUSED.
INDEX TO THIS MANUAL
SECTION 1 .... 1.1 .......... Program Overview
1.2 .......... Machine Specifications
1.3 .......... User Support
SECTION 2 .... 2.1 .......... Preparing the SYSTEMS disc
2.2 .......... Loading the SYSTEMS program
2.3 .......... Selecting Menu Options
2.4 .......... Information held by the Program
SECTION 3 .... 3.1 .......... Adding Program Records
3.2 .......... Catalogues (full & partial)
3.3 .......... The catalogue display
3.4 .......... Obtaining Full Program Details -
3.4.1 ........ - If the program number is known
3.4.2 ........ - If the program number is NOT known
3.5 .......... Deleting Program Records
3.5.1 ........ Marking Program Record(s) for deletion -
188.8.131.52 ...... - Deleting a Single Program Record
184.108.40.206 ...... - Deleting a Range of Program Records
220.127.116.11 ...... - Deleting Selected Program Records
18.104.22.168 ...... - Deleting All Program Records
3.5.2 ........ Why are Program Records
marked for deletion?
3.5.3 ........ When are Program Records finally
3.6 .......... Compressing the Program File
3.7 .......... Amending & Updating Program Records
3.7.1 ........ The STATUS field
3.7.2 ........ Rescuing Program Records marked
3.8 .......... Loading Programs directly from SYSTEMS -
3.8.1 ........ - If loading access is granted
3.8.2 ........ - If loading access is prohibited
3.8.3 ........ The "M" Option (Menu Only)
SECTION 4 .... 4.1 .......... USER and PROGRAM errors
4.2 .......... Ideas for Improvements
Appendix ..... Table of coded instructions.
1.1 PROGRAM OVERVIEW
The "SYSTEMS server" is a database system specifically designed for
program storage and management. Almost all users now use a disc
system either with DFS or the more recent ADFS filing systems.
SYSTEMS server is capable of holding a comprehensive range of
information on all possible types of programs available. It provides
powerful searching and editing facilities to aid the user in locating
that all important program. Using SYSTEMS server should be invaluable
in providing an easy-to-use disc management system, providing the
means to easily locate any program or file in your library.
1.2 MACHINE SPECIFICATION
Program : Written on a BBC Model B issue 3 & 4 Microcomputer.
Tested on BBC Model B Issue 3 and 4.
Tested using a Model B with 6502 Second Processor.
Tested using Watford Electronics 32k Shadow RAM.
Should work on BBC B+, BBC 128, Master 128 (not tested).
Page : Tested with PAGE running at &800 and &1900 and &1F00.
Filenames : SYSTEMS server comprises of $.SERVER1 and $.SERVER2.
Advice : The SYSTEMS server program has been designed to run on
it's own formatted 40 or 80 track disc (DFS or ADFS).
Due to the vast amount of data this program handles it
is not advisable to store any other files on the same
disc except that created by the SYSTEMS program.
ADFS : Make sure that both $.SERVER1 and $.SERVER2 are both
resident in the $ Directory. There should be at least
200k free space on the disc (200,000 bytes).
1.3 USER SUPPORT
Full user support is maintained to all who use this program. Users
who obtained this program from a Bulletin Board can contact me on
Resolve Communications (0582 832653) - Enter *DUNCAN once logged on
and then press "F" for feedback. Mail is collected once weekly.
Alternatively you can write to me at this address .....
Duncan M. Webster
(SYSTEMS User Support)
Registered users of the PD library operated from the above address can
contact me on the phone number already provided for them. Please also
forward any ideas/suggestions for improvements. Details of other
programs in the SYSTEMS series can also be obtained at the above
2.1 PREPARING THE SYSTEMS DISC
Copy the programs $.SERVER1 and $.SERVER2 on to a blank formatted disc
(either DFS or ADFS). Having done this, you may set up an autoboot
file on the new disc by entering the following commands ...
*BUILD !boot <return>
0001 *BASIC <return>
0002 CHAIN"SERVER1" <return>
Now press <Escape>
When the cursor appears enter: *OPT 4,3 <return>.
Your new SYSTEM disc is now prepared and you may now proceed to load
and use the SYSTEMS server program.
2.2 LOADING THE SYSTEMS PROGRAM
If you have followed the disc preparation instructions given above,
you should now be able to perform an auto-boot to load the main
program automatically. To perform an auto-boot ....
1. Hold down the <shift> and <break> keys down together.
2. Then release the <break> key.
3. Once the disc drive starts you may release the <shift> key.
After a brief pause the main graphics screen will be loaded and
displayed. This consists of a red SYSTEMS logo at the top of the
screen with the rest of the screen divided into various segments by
blue lines. The words "Please Wait" will flash whilst the main
program loads. After a further short pause the program will go on to
display the main menu. This sequence is performed every time the
program is run. When the disc drive eventually stops you should see a
list of menu options with the first option (Load Program Only)
highlighted by a blue menu bar.
2.3 SELECTING MENU OPTIONS
Commands are selected by moving the menu bar to highlight the desired
command. To move the menu bar, just use the Up and Down cursor keys.
As this program was written on a Model B, it is not known whether the
cursor keys on other computers (Eg. the Master) work. If using the
up/down cursor keys fails to move the menu bar, then you may use the
"0" key to move the bar UP and the "1" key to move the bar DOWN.
To select your desired option, just press the <return> key.
2.4 INFORMATION HELD BY THE PROGRAM
The SYSTEMS server holds very comprehensive information on any program
you care to store on it. Here is a brief breakdown of a typical
program record ...
1. The Program Name - Ie. SYSTEMS bank account
Note that it is not necessary to keep to the 7
or 10 character filename length - this is dealt
with by another field.
2. The Program Type - Ie. Word Processor, Game, Utility, Datafile etc.
The program type can also be set to "Menu Only"
which will prohibit any future attempt to load
the program via the SYSTEMS server (see later).
3. Loading Option - Ie. CHAIN or LOAD or *TYPE or *LIST etc.
Every known loading method is supported.
4. Disc Surface - The disc surface of where the program is stored
Eg. 0, 1, 2, 3 or A (for ADFS).
5. Disc Reference - Relates to the name or number you have given
the particular disc upon which the program is
stored. Eg. STM01 or GAME1 or UTIL1 etc.
6. Owner of Program - The Author or "owner" of the program stored.
Eg. Duncan Webster or PDsoft etc.
7. Filename - The disc filename of the program
8. Directory - Mainly for ADFS users. The directory in which
the program is stored. Ie. $.Utils.SYSTEMS etc.
9. Notes - Two lines provided for the user to enter brief
notes on the program being recorded.
With the exception of No.s 5, 6 and 9 - all the above information
fields are mandatory and must be completed when adding a program
record to the database. It is very important that the instructions
given by this manual are followed closely at first. As you become
more familiar with the program you will find that the need to refer to
this manual becomes less frequent.
3.1 ADDING PROGRAM RECORDS
Having loaded SYSTEMS server for the first time, the first thing you
will want to do is add a few "Program Records" to the database.
Simply highlight the "Add New Program" option by using the cursor keys
(or the "0" and "1" keys as the case may be) and press <return>. You
will be presented with a blank "Program Record" and the cursor will
position itself just to the right of the "PROGRAM" field. Complete
the screen as follows substituting your own data for the data given in
PROGRAM : Enter the Name of the Program (max. 27 characters).
There is no need to restrict the name of the program
to DFS or ADFS sized filenames. This is dealt with
by using another field as you will see later.
TYPE : Enter one of the following codes from the table below
and then press <return>. This field is mandatory.
For example if the program is a game then you would
enter the letter G and press <return>.
U = Utility I = Incomplete Program
D = Datafile W = Word Processor
O = Other G = Game
R = ROM Image A = ASCII text
N = Non BASIC X = Not Input (not known)
OPTION : Enter the "Loading Method" of the program (ie. CHAIN)
Select an option from the table listed below.
This field is mandatory.
L = LOAD C = CHAIN
R = *RUN E = *EXEC
LS = *LIST M = Menu Only
LD = *LOAD
Note: If the option is set to M (Menu Only) then the
SYSTEMS server will prevent any attempt to load the
program using the "Load Program Only" command from the
main menu. The "Menu Only" option is usually used when
the program in question is "Non BASIC". For example
AMPLE Music 5000 files would probably be "Menu Only"
records. See later for a description of the M option.
SURFACE : The drive number the program will be run from. If using
DFS dual drives it is advisable to enter 1 or 3 as this
will save you having to switch discs when loading files.
Choose an option from the table below ...
0 = Drive 0 3 = Drive 3
1 = Drive 1 A = ADFS program
2 = Drive 2
If the program is stored on an ADFS disc, then just enter
"A" and press <return> - no need to specify Drive No.
DISC : Enter the reference of the disc on which the program
is stored (Eg. GAME1). An idea would be to number all
your discs (say from 1 to 50 etc.) and enter the
appropriate disc No. relevent to the program record.
This is only a suggestion! You can use any referencing
system you like. Max. characters for this field = 5.
OWNER : Provided so you can keep a record of who wrote or
supplied the program. Max. Characters = 20.
This field can be left blank if desired.
FILENAME : This field is Mandatory.
Enter the disc filename of the program. If you selected
"ADFS program" from the SURFACE field earlier, then the
length of the filename is restricted to 10 characters.
Otherwise the filename is restricted to 7 characters.
Just enter the filename - do not enter any directory
paths .... Ie. filename = SYSTEMS and not $.SYSTEMS
DIRCTORY : Enter the directory under which the program is stored.
DFS programs are restricted to 1 character Eg. "$".
ADFS programs are allowed up to 20 characters Eg:-
"$.Interword.SYSTEMS". You must specify the directory path
from the root ($) directory when using ADFS.
This field is mandatory.
NOTES : Two lines are provided for notes. Press <return> after
entering one line in order to proceed on to the next line.
Max. characters per line = 38
CORRECT : You will now have to confirm the above information is
correct before saving the Program Record to disc.
Enter one of the following options and press <return>.
Y = To confirm and save to disc.
N = To clear the record and start entering all over again.
E = To abort completely back to main menu.
Assuming you entered "Y" to confirm, there will be a short pause
whilst the data is saved to disc. You will then be given the option
to add ANOTHER record, or FINISH entering and return to the main menu.
Select your desired option by using the LEFT and RIGHT cursor keys.
(Alternatively you can use the "1" and "0" keys). When you have made
your selection, press <return>. If you selected ANOTHER, then the
computer will present another blank record to be completed. If you
selected FINISH, then the computer will return back to the main menu.
NOTE: For your convenience, a table listing all the recognised entry
codes when adding new Program Records is listed at the back of
this manual which you can detach and keep in a handy place until
you become more familiar with the codes.
Each program added to the database is assigned a unique "program
number". This helps identify and locate a program record on the
database very quickly indeed. You will learn more about the "program
number" structure as you progress throught this manual.
3.2 CATALOGUES (full & partial)
The SYSTEMS server incorporates some very powerful cataloguing
facilities. You can use one of 5 prepared "partial" catalogues, or
you can have a complete catalogue which will list all the Program
Records resident on the database.
To view a catalogue, select the "Search/View programs" option from the
main menu and press <return>. You will be presented with a secondary
menu containing 6 further options. Select the kind of catalogue you
prefer using the explanations below as guidelines.
POSSIBLE OPTIONS: Type
Type : If selected you will be presented with another menu
screen listing all the possible types of programs on
SYSTEMS server. For example if you wanted to list all
the games you have you would highlight GAME. Simply
highlight your preferred catalogue and press the <return>
Surface : If chosen you will be presented with another menu listing
disc drives 0-3 and "ADFS disc". Simply highlight the kind
of catalogue you desire and press the <return> key. For
example to list all the ADFS programs you have you would
highlight "ADFS disc" and press return.
Disc : If selected you will be asked to enter a "Disc
Specification". Enter one of your disc references - for
example "GAME1" or "UTIL1" etc. - When done press <return>
This is a very useful option as it allows you to catalogue
any one of your discs without getting it out of the disc
box - all you do is enter it's reference and hey presto -
there is the disc catalogue sorted out from the database.
Owner : If selected you will be asked for an "Owner Specification"
Enter the relevent search data (ie. "Duncan Webster") and
Directory : If selected you will be asked to enter a "Directory
Specification". Enter the necessary search data ie.
"$.Games.BLUBBER" and press <return>. This catalogue will
be of more use to ADFS users than DFS users.
CATALOGUE : Will catalogue all program records on the database
irrespective of any record particulars.
3.3 THE CATALOGUE DISPLAY
Once you have selected your preferred catalogue option, the computer
will search through the whole database and list all the records which
match the search paramaters you have selected. The catalogue display
consists of the PROGRAM NUMBER (in white on the left of the screen)
and the PROGRAM NAME (in cyan). Should you wish to obtain information
on any of the programs you see in the catalogue, just note down it's
corresponding PROGRAM NUMBER and read the next paragraph. When you
have finished viewing the catalogue you will be returned to the main
menu and the computer will await your next command.
3.4 OBTAINING FULL PROGRAM DETAILS
This option provides the user with full details of any program held on
the database. In order to access a program instantly, the PROGRAM
NUMBER is needed. However an alternative option is included enabling
the user to search for a Program Record by entering it's full or a
3.4.1 If the Program Number is Known
Highlight the option "Program Details" from the main menu and press
the <return> key. The computer will prompt you for a program number.
If you know the number of the program you wish to view then all you do
is enter this and press <return>. Provided the number is valid the
relevent details will quickly be displayed. After viewing you will be
returned to the main menu.
3.4.2 If the Program Number is NOT Known (partial name search)
If you do not know which program number you wish to view, but you have
a fair idea of the program name, then you may perform a "partial name
search". To do this, just highlight "Program Details" from the main
menu and press <return>. The computer will ask you for a program
number - ignore this and just press <return>. The computer will then
ask you for a "NAME". This is where the partial search comes in ...
Example: You wish to obtain details on one of the SYSTEMS
programs, but did not know which one it was. You would
enter the following text in the NAME field ... ?SYSTEMS
The computer would then display all the records found that contain the
text "SYSTEMS" somewhere in it's name. For example the following
records would be matched for the above example of ?SYSTEMS ....
SYSTEMS bank SYSTEMS server
SYSTEMS phone Complete SYSTEMS
Library SYSTEMS Basic SYSTEMS Version 2
As the computer finds each match, the details will be shown on the
screen. At the bottom of each screen of details will be a menu bar
offering to CONTINUE or ABANDON. Selecting CONTINUE will tell the
computer to carry on searching for more matches until the end of the
database is reached.