8-Bit Software Online Conversion
:0.$.!MENU - Listing
10MODE7:PROCA:*LOAD !screen
20REM*FX200,3
30VDU23;8202;0;0;0;:PRINTTAB(8,10);CH
R$134;"The Bungle Brothers":PRINTTAB(8,1
1);CHR$134;"Stock Market":PRINTTAB(8,12)
;CHR$134;"Cells & Serpents":PRINTTAB(8,1
3);CHR$134;"Nightmare Park":PRINTTAB(8,1
4);CHR$134;"Battleships":PRINTTAB(8,15);
CHR$134;"Logo Subset":PRINTTAB(8,16);CHR
$134;"Curves":PRINTTAB(8,17);CHR$134;"Sc
ore Keeper"
40PRINTTAB(8,20);CHR$134;"Definer"
50PRINTTAB(8,18);CHR$134;"Modes +":PR
INTTAB(8,19);CHR$134;"Rune Converter":`%
=FNA(6,10,25,20):IF`%=1CHAIN"BUNGLE"
60IF`%=2CHAIN"STOCK"
70IF`%=3CHAIN"SERPENT"
80IF`%=4CHAIN"PARKY"
90IF`%=5CHAIN"BATTLE"
100IF`%=6CHAIN"LOGOSET"
110IF`%=7CHAIN"CURVES"
120IF`%=8CHAIN"SCORER"
130IF`%=9CLS:PRINTCHR$134;"Installing
Modes 8-10"':CHAIN"MODES+"
140IF`%=10CHAIN"RUNE"
150IF`%=11CHAIN"DEFINER"
160RUN
170DEFFNA(£%,a%,b%,c%):d%=(a%-1):*FX4,
2
180REPEATPRINTTAB(£%,a%);CHR$129;CHR$1
57;CHR$134;TAB((£%+b%),a%);CHR$156:*FX15
190A$=GET$:e%=VALA$:IFA$=CHR$13GOTO240
200IFe%=0THENe%=-1
210IF(a%+e%)>c%PRINTTAB(£%,a%);SPC2:a%
=(d%+1):GOTO240
220IF(a%+e%)<(d%+1)PRINTTAB(£%,a%);SPC
2:a%=c%:GOTO240
230PRINTTAB(£%,a%);SPC2:a%=a%+e%
240UNTILA$=CHR$13:*FX4,0
250=(a%-d%)
260DEFPROCA:*KEY14 1|M
270*KEY15 0|M
280*KEY12 0|M
290*KEY13 1|M
300ENDPROC