8-bit Software (c) Duncan Webster April 1992
Issue 19 (c) April 3rd 1992.
It is nice to be able to go out with a nice selection of members own
written software, with the addition of an excellent Commercial
Standard Public Domain game such as Pantheon (recommend you all send
off for the full guide etc). Archived software can be de-Arced using
the ARC3.0 program on this disc. Comprehensive instructions were
included last issue so I will not publish them again here - besides it
is a quite straightforward process. The only point worth noting is
that it is possible to keep the source (ARCed) file on the same disc
surface as the DeARCed files this issue.
PROGRAMS ON THE DISC
Andrew Black's Archiver utility which can be used to ARC as well as
De-ARC files. Not at all complicated and has been used on many 8BS
discs in the past.
A "program silly" but very amusing. Assumes a certain amount of
artificial intellegence on the computers part. Upon loading you will
be presented with a modified "Break header". Just type a few basic
commands such as *. to catalogue the disc, ENVELOPE etc. Try writing
a program containing a few line numbers as well if you like. Although
a total waste of disc space, I found this program funny.
HashGen and View/Ascii
Two programs that accompany the two articles by Dr. H Clarke on
Printing Hash Characters on Printers and converting VIEW files to
ASCII format. See appropriate articles for full info.
This file has been compiled and presented using Chris Richardson's
Text Editor which is available on this disc under archive with full
instructions. This invaluable tool is extremely useful for writing
and presenting user guides, disc magazines such as the one on issue 16
and Game introductions etc. The file can also be called by a simple
*command - ie. *MIXINF - try it from BASIC.
Noughts and Crosses
An old classic and yes, there are millions of these games around but
this one scores over the rest for presentation. Very useful and clear
for introducing young children to computers.
Another classic replication of the popular "simon" game. All you have
to do is remember a color sequence which gets longer and longer each
Catch 'Em and Prikkomani
Two games within one basic program. The first game is similar to the
"snake" concept where you have to aviod crashing into you own or the
other players snake. The second game involves guiding a bouncing ball
across the screen whilst keeping crashes with the spikes (Priks ??) to
Available complete from GLM PD, this is one of the best PD games
available at present. Easily of commercial standard. The address at
which to obtain full instructions is within a separate document in
this magazine. Meanwhile the full game itself is on this issue disc.
By 8BS member A.S. Shakoor. This is a database which can be
constructed to meet you own individual requirements. No more standard
fields and procedures. An excellent utility as usual from Sattar.
Put this on just to fill up disc space. Actually I haven't a copy of
this game so I hope all you Klax addicts manage to make this work.
Originally transmitted on BBC Ceefax Computer pages. A simple game in
principle but extremely addctive. Full instructions provided.
Greek Learning Program
All greek students may wish to test their knowledge on this
comprehensive teaching aid. Full instructions provided. As I did no
greek at school I cannot comment on it much.
Repton Screens (Archived - C.Repton)
All published repton screens to date appear together in this archive.
Text Editor (Archived - C.TextEd)
An excellent utility for producing information screens and magazines
such as the MIXINF and 8BS files on this disc. Refer accompanying
guides within the archive for further info.
Space Pictures (Archived - C.Space)
The rest of the pictures I could not publish last issue due to space
limitations. Dearchive onto a blank disc and boot up.
8BS Issue Index
Also written using Chris Richardson's Text-Editor. From BASIC just
type *8BS to load or select from the main program menu. Use the up
and down arrow keys to scroll.