ABOUT ISSUE 22
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THE DISK MAGAZINE
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There are no Teletext articles in this issue. As always, all articles can be
printed from the menu by placing "P" before the article number. The articles
featured are as follows:
Introduction / News
Contains important 8BS news, including news of issues 23/24
Discussion / News
Discussion of topics relating to 8BS plus some other computing news
About this issue
This article, containing an outline of what is in issue 22
Program Documentation
Further information on three pieces of software
User Comments
I am glad to be able to include a much fuller selection of constructive
comments on members' programs this issue - please try to keep this up!
TBI update
Around a dozen new disks have been added, including large amounts of
sound samples, graphics and clipart, and more
Messages Section
Including any messages to you personally at the end
Do you remember?
An article by Steven Flintham looking at the past of the computer
world and speculating about its future, together with related ideas
from me and someone anonymous (all of it is mainly non-technical)
Presenting Programs 2
The second part of Steven Flintham's series, this issue covering
Teletext screens. As usual, Steven's article comes with a number
of example programs, some of which supply very useful routines for
your own programs - see the article and the software menu
Beeb & Arch Comparison
An article by M.T.Farnworth (author of Power Raider, owner of an A5000,
shareholder in Acorn etc.) explaining the disadvantages of an upgrade
from a programmer's point of view
Piggy-backing ROMs
An article by M.G.Needham explaining how to piggy-back two 16K ROMs so
that one of them can be selected at a time with a switch
2x16K ROMs on one EPROM
An article by Hugh Williams explaining how to blow two 16K ROMimages
onto one 32K EPROM, then install the EPROM into a 16K socket in a BBC B
and switch between the two images with a switch
Note that the latter two articles are only really of use to BBC B owners, as
the Master has plenty of scope for ROM expansion in any case (see earlier
issues).
THE SOFTWARE MENU
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GAMES & DEMOS
The games featured this issue are Push-the-Bale by Carl Wheat, an extremely
challenging game with fifty screens (see Program Documentation for further
details), and a Trading Simulator by Chris Richardson, which allows you to
control a freighter sailing round the world - both entertaining and
educational (instructions are within the program).
Also included are two very impressive demos from Lars Osterballe, and a
graphical demo from John Ilsley (patience is very much in demand here).
MUSIC
Theo Gray has supplied Debussy's "Little Negro", and I have also included
"Airwolf" (anyone remember the television programme?), Led Zeppelin's
"Stairway to Heaven" (I know this has appeared before, but I like it), and
"Land of Hope and Glory" by The Micro Musicians - with some imaginative
musical effects.
TELETEXT EXAMPLES
This option allows you to load any of the four example programs which
accompany Steven Flintham's article on designing MODE 7 screens. It would
probably be a good idea to print out the article, then load up and study the
programs while you are reading it.
OTHER ITEMS
The items featured are:
Area Calculator - A program by David Stillman which calculates the areas of
many different 2D shapes, and also displays the formulas required.
Units Conversion - A program by John Ilsley which converts between all sorts
of units of measurement.
DFS => ADFS Utility - Chris Richardson's conversion of the program
previously featured; this one allows the use of a single drive. How about
some documentation Chris?
*CLONE Utility Sourcecode - The sourcecode of the program by Lars
Osterballe, essentially an advanced version of *COPY for the DFS. See
Program Documentation; the program itself, ready-for-use, is in the file
CLONE.
*VIEWCON Utility - Dr. H.L. Clarke's converted version of VIEWASC which
appeared on issues 19 and 20. ViewCon converts View files into standard
unformatted ASCII textfiles, as required for 8BS submissions (and as used by
BBC PD & others). See Program Documentation.
VIEWCON Utility Sourcecode
ARCHIVED SOFTWARE
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There is a great deal of archived software on this issue. Please read
carefully the instructions below, as new de-archiving software is used in
this issue. If anyone has any difficulty please let me know.
ARCHIVED SOFTWARE DETAILS
ChLttrs is the Chain Letters game by David Shepherdson, a very
well-programmed and fun game, which is well-suited to educational use. Run
by *EXEC !BOOT; instructions are included.
ApplEtc contains several programs by Stephen Johnson, including a VAT
calculator and a very well-presented menu program. Run by *EXEC !BOOT.
All the other files are graphical screens, created by David Stillman (WB
PD), Adam Sandman, Gareth Moore (GLM PD) and Andrew Snodgrass. To load each
screen, select the appropriate mode, then *LOAD <filename> FFFF3000.
THE DFS VERSION
There are several archives, in directory A on both sides of the disk. You
should copy each individual archive onto a blank formatted disk. You can
then use EITHER the Dearchi ROM image from issue 21 (load into SRAM,
initialise, use *HELP for info), or use the file :0.D.BDARK from this issue
(copy it into the $ directory of the blank disk and use *BDARK <archive
filename>.)
The exception is the archive :0.A.MODE1. If you copy this archive and BDARK
into :0.$ of a blank disk, you will not have enough room for all the
dearchived files on the same side of the disk (although you will only miss
one picture). An alternative is either to use the Dearchi ROM if you have
SRAM, or to copy the BDARK file into :2.$ and the MODE1 archive into :0.$,
then type *DR.0, *LIB:2, *BDARK MODE1.
Finally, the file RLOAD as produced by de-archiving ChLttrs will not work
correctly. You should delete this, and copy :0.E.RLOAD from this issue disk
into the $ directory of the disk on which you have de-archived ChLttrs.
THE ADFS VERSION
Chain Letters and Applications Etc. are ready to run from the main menu. The
MODE 1 screens are de-archived ready to load in (MODE1, *LOAD <filename>
FFFF3000).
To de-archive the other software, you will have to copy the archives onto a
blank ADFS disk. Then you can either use the Dearchi ROM supplied in issue
21 (load into SRAM, initialise, use *HELP for info), or use the file
:0.D.BDARK from this issue (copy it into the $ directory of the blank disk
and use *BDARK <archive filename>.)