10REM Star Commander Loader
20REM By Adrian Jackson
30REM (c) 1990 Bazzasoft
40MODE 7
50VDU23;8202;0;0;0;
60PRINT'''CHR$129;CHR$141;SPC(11);"ST
AR COMMANDER"'CHR$129;CHR$141;SPC(11);"S
TAR COMMANDER"
70PRINTCHR$130;SPC(12);"`````````````
`"
80VDU28,0,24,39,7
90PRINT''CHR$134;"Do you want instruc
tions? ";
100REPEAT:G$=GET$:UNTIL INSTR("YyNn",G
$)
110PRINT;G$
120IF INSTR("yY",G$) PROCinst
130*LOAD CODE 900
140PAGE=&1300:CHAIN "COMMAND"
150DEFPROCinst
160REPEAT
170READ C%,A$
180IF C%>0 PRINTCHR$(128+C%);A$
190IFC%=-2 PRINTSPC(13);CHR$134;"PRESS
SPACE":REPEAT UNTIL INKEY-99
200UNTIL C%=0
210ENDPROC
220DATA6,"Greetings, commander. You ha
ve been",6,selected from all the men in
the,6,universe to carry out a very trick
y,6,mission.,6,,5,You are to make an att
ack on the Quork,5,"base, which is belie
ved to be situated",5,in system XXX.
230DATA5,,4,You are to leave system AA
D and search,4,for this base. In case yo
u don't know,4,of warp gates and that so
rt of stuff I,4,will explain.,4,,-2,
240DATA6,,6,,6,,6,,6,,6,,6,,6,,6,All s
ystems are connected by a series,6,of wa
rp gates. There are between one,6,and fi
ve of these in each system. You,6,may en
ter these gates at one end and,6,you com
e out the other.
250DATA5,,5,But you can very rarely go
into the,5,end you just came out of to
get back,5,to where you came from. Such
is the,5,manner of inter-dimensional con
duits.,5,
260DATA4,If you ever find a conduit th
at leads,4,to system AAA then pop in and
visit us,4,to let us keep track of your
progress,4,and perhaps give you some he
lp.,4,
270DATA-2,,6,,6,,6,,6,,6,,6,,6,You wil
l probably (or at least we hope,6,you wi
ll) engage in combat with Quorks,6,on yo
ur journey. Kill as many as you,6,can fo
r us. You're fitted with phasers,6,and m
issiles and neutron guns. You,6
280DATAshould be alright.,5,,5,Control
l is simple. Your ship has the,5,latest
'BBC' control computer which,5,will give
you full control with a few,5,simple ke
ys.
290DATA4,,4,Good luck. You'll need it!
,3,,-2,,0,