A review of a game on a disc from thepool, GLM-02. Description. This game by Lars Osterballe callsitself a BASIC ELITE. It will run onall formats, the first file containsinstructions on how to make the gamecompatible with the Electron, basicallyjust changeing a couple of lines forthe keys. Instructions. The instructions are given at the startof the game, they inform you of theobject of the game which is to achieve"Supreme" status by making kills andtrading, to avenge the murder of yourgrandfather. The instructions then give you the keysto use, trading, equipment, status andnavigation are performed by thefunction keys. "@" to save the game.Sound on and off ";" ":". Flight is controlled with these keys: S-down X-up ,-roll anti clockwise .-roll clockwise /slow, SPACE speed upC-docking computer, A-lazers Arrow keys-for navigation The main game is then loaded in.Firstly you are asked if you want toload a new commander. Responding "Y"prompts you for a file name, a savedlog is then loaded in and your oldstatus displayed. Otherwise you aregiven the default log of commanderJohnson. The game. If you are at the start of the game youwill be docked at the initial planet inthe initial galaxy which is Etile. You may spend your initial 100 creditson any of the items available at theplanet, but it is advisable to buy fuelto start with so that you canHyperspace to another system. Select the galactic chart with f5, setthe cross hair to the planet that youwish to hyperspace to using the cursorkeys. Press f6, press RETURN,then pressf0 twice. This was not fully explainedin the instructions and caused me alittle confusion at first, as I couldnot seem to be able to set hyperspace. You will then be thrust into a verydangerous environment. You will have todestroy a certain number of hostilespace vehicles before the space stationof the system you have hyperspaced towill appear. The number of hostilesdepends on the tech level of thesystem. Docking is also a very risky procedure.If you accidentally fire on the spacestation, it's curtains! The defencesgo up and you cannot dock, you willjust crash into the outer hull.Approach the space station tapping the"," key reqularly. Keep the sights inthe centre of the station with thesides and top of the station square.It took me ages to realise that youneed to have a fair bit of speed to getinto the station, if you try to dockslowly, you don't actually seem to goanywhere. Docking is very easy once youget the swing of it. But buy a dockingcomputer as soon as you have the 3000credits needed. You can also boost shield re-generationwith a shield generator for 900credits. At some hi-tech systems youcan buy a military lazer for betterzapping power at 4500 credits, or ahyperspace drive at 6750 credits whichcan only be used the once. You need the hyperspace drive to jumpthrough the galaxies of which there arethree. Your mission will take youthrough them all twice. First of all you must attain Supremestatus, rising through the ranks fromHarmless, Bad, No good, All right,Tough, Dangerous, Deadly and finallySupreme. Do this by destroying the pirates thatyou encounter. You must trade to make money to be ableto afford equipment. After you become Supreme, you will beoffered missions to complete when youdock. The missions involve finding anddocking at systems rangeing throughoutthe 3 galaxies. There are 15 missionsto complete before the final message isdisplayed. There is a twist in the tale!! Overall impressions. The game has a similar look to Elite.Game play follows very similar lines toElite. The pirates are all the sameshape and follow similar manoeuvres,therefore combat isn't anything like asfulfilling as Elite. It is thereforeeasier to play than Elite once you getused to the keys (no joystick). The space stations are just a rotatingbox. Unlike Elite, where you have tovisualise yourself in a threedimensional arena, Supreme seems to beonly two dimensional. There is a bit of screen flicker, theprogram is in Basic. The missions are reasonably simple,just a matter of finding and reaching asystem. Richardsons Rating: Overall :Excellent 5 Info :Average 2 Game idea :Excellent 5 Graphics :Good 3 Sound :Average 2 Addictability :No sleep 4 Compatibility :Master Electron BBC 3 Recommendation:get it! 7 Score 32 80% Star rating *** Rating information: As this is my first review I shallexplain the standard that I have usedfor the rating: The first five (Overall to Sound) arescored out of 5 as follows: 0 - No comment 1 - Poor 2 - Average 3 - Good 4 - Commercial standard 5 - Excellent Addictability is scored as follows: 0 - none 1 - 2 minutes 2 - 15 minutes 3 - 1 hour 4 - No sleep Compatibility is scored as follows: One point for each machine that itworks on (as far as I know) 0 to 4. Recommendation is scored as follows: 0 - Forget it Increasing urgency to: 7 - Get it yesterday This all works out to: 40 points maximum. Percentage shown as points * (100/40). Star rating: Maximum 4 stars. 1 star for each 10 points. The rating is of course only myopinion. A far more reliable ratingcould be achieved if several memberswere to send in their ratings. A moreuseful rating could then be calculated.I have written a disc basedquestionnaire which can be returned forprocessing. This may appear on future8BS issues. If there is a spare corneron this issue disc I may pop it on. Thefile is called "RatQ". This is only foranyone interested in the programitself, please don't send any data toDaniel unless he specifically asks forit!