Edited by
C.J.Richardson.
By: L1L
Use: Competition entry
Program names: 1.EPSON 1.BORDER
Associated programs: 1.Picture
Program: EPSON SCREEN DUMP
Info By L1L
Program: 1.Epson
This is a simple screen dump program
for Epson compatible printers. It is
similar to a program I remember reading
once but I can not recall where from.
It is quite slow. In an attempt to
speed things up I tried some FOR...
UNTIL loops.
I was unsuccessful in speeding up the
program, perhaps someone else might
like to have a go at it. Although it
can be put into one line of code I have
broken it down into separate lines, so
you can see how it works. Also supplied
is a screen with which to test the
dump, under the filename '1.PICTURE'.
Program: 1.BORDER
This program is written on one line. It
draws a border around a text string in
either Mode 0 or Mode 1. It first asks
for the mode, then the text string,
and then the x & y coordinates.
A simple program, but it might come in
useful for someone.
By: YJ2 (Andrew Snodgrass)
Use: Text display
Program name: Shadowr
Associated program/file/s: None
Language: Basic
Info By YJ2
This is a program which (in any
graphics mode 0,1,2,4,5, can produce
shadowed text. Most of the functions
which the program provides are
documented in the program through the
display which it creates.
The variable "offset" at the beginning
of the program is a constant which I
have used to place the shadowed text
(offset) characters from the text
above.
The last two parameters of the
PROCedures could be altered so that
(for instance) the shadowed text is 3
characters away in the X direction and
8 (being extreme) character away in the
Y direction.
By: YJ2 (Andrew Snodgrass)
Use: Enter a combination number
Program name: AccCode
Associated program/file/s: None
Language: Basic
Info By YJ2
A while back (actually after I had
written this program) somebody asked
for a security program - here is my
version. In this program (note again
pattern fill used - may only work on
Master or with GXR ROM) the screen is
covered in a patterned background. In
the centre of the screen is a countdown
showing you how much time you have
remaining to find the password (1 min
at start - also note shadowed box
procedure). Below are the combination
numbers - these can be altered (arrow
indicate present number) using the
cursor keys to move the arrow left and
right. The up and down cursor keys
cause the number above to either rise
(up arrow) or fall (down arrow).
To confirm the code you have "dialled"
press <RETURN>. The program checks the
value on the counter when either you
press <RETURN> or the timer reaches 00
(zero). If the code is correct ACCESS
GRANTED is printed on the screen - if
not ACCESS DENIED is printed.
It has to be noted that this is only a
skeleton program and as such could
quite easily be read by anyone who
knows how to LOAD"" a program. It is
suggested therefore that if you want to
use the program seriosuly that you
1) change the access code (presently
12345 and contained in a DATA
statement).
2) protect it (possibly scrambling it
using a MC program, preferably
with another password - see past
"Micro User"s) in any way you can.
A "hard break" could be issued by the
program after a user has been denied
access / or when the program is listed.
N.B. to be truly protected the file
would have to be encrypted (as
suggested above) and the disc the
program is on made unreadable by *CAT
(*.) and sector editors alike.
The sad fact is that however
protected a program is, somebody else
will always be able to hack it.
Editor... The more heavily protected it
is the greater the pleasure on
circumventing it.
By: 20G (Roy Dickens)
Use: Useful tax data
Program name: Tax-Ins
Associated program/file/s: None
Language: Basic
Info By 20G
This month I have enclosed a program
that was put in the mag last year, the
Income Tax and Nat. Insurance data. It
was data for 92/93. I have now updated
it for 93/94.
By: YJ2
Use: Picture
Program name: Conpic
Associated program/file/s: none
Language: Data
By: 204 (Carl Wheat)
Use: Card Game
Program name: Clear35
Associated program/file/s: Part2
Language: Basic
Instructions are included in the game.
Sent in by: 19F
Use: Music
Program name: Bach1
Associated program/file/s: None
Language: Basic
By: 2J3
Use: Competition entry
Program name: CJR
Associated program/file/s: None
Language: Basic
General info:
These programs were written by "poking"
each byte into place as the Basic
editor will not allow entry of lines
this length (there are 238 bytes in the
line but 311 ASCII characters!). If
anyone expresses an interest, I will
release the program that wrote this
program.
Instructions: Catch the falling objects using the bat
at the bottom of the screen. Move with
"<" and ">"
If you examine the listing you will
notice that there is another line which
I include as a second "pointless"
entry. Can anyone make a one liner take
up more room on the screen than this?