8-Bit Software Online Conversion

                                                      Edited by C.J.Richardson.       Welcome to 8BS issue 31, another issue packed to overflowing.     is being edited by myself   So send off your submissions, discs, return postage and 50p's to: The deadline for issue 32 is Jan 5th. The issue date is January 19th (ish). Next year I will endeavour to have the Christmas issue in the post around December the 15th.                             In THREE parts this time.       From other members and myself.     Comments on programs.         Editorial.       From YJ2. An update of the very useful list of software and articles that have appeared in 8BS issues.       From YJ2. Info on the gazeteer.               A repeat of the text for Prisoner's Dilemma, the new 8BS competition.                 From Silas Brown.       Not quite the promised article this issue, John Ilsley continues his series with an article on how to construct a light pen.              By: 15A (Steven Flintham) Use: Message Utility Program name: SendMes Associated program/file/s: SendAss Language: BASIC MesInf      By: K1H Use: Examine/Edit Memory. Program name: A.MEDIT Associated program/file/s: None Language: Basic/assembler Displays the contents of memory in *DUMP format and allows editing of contents by either hexadecimal or ASCII input.      By: K1H Use: Examine/Save ROMs Program name: C.READROM Associated program/file/s: None Language: Basic/assembler Lists the ROMs in your machine with the option to read and save each one.        By: 2J3 Use: Prinout/Read 8BS Catalogue Program name: CatRd3 Associated program/file/s: Cat Language: Basic The 8BS PD catalogue is expanding rapidly. A routine to present the data in a new way. See the program documentation article for more info.        By: 2J3 Use: Split up large text files. Program name: Split Associated program/file/s: None Language: Basic Prompted by a problem from an earlier issue of 8BS this program allows the splitting of very large text files so that they may be edited. See the program documentation article for further details.    By: Andrew Black Use: Archive/Dearchive program suites. Program name: Dearch Associated program/file/s: None Language: Basic The dearchiver is required to decompress the archived file WW+Arch.      By: K2B Use: BBC Only Wordwise utilities. Program name: WW+Arch Associated program/file/s: None Language: Archived Basic The dearchiver is required to decompress the archived file WW+Arch. BBC ONLY. Info in the program documentation article.    By: 27N Use: An Observation. Program name: Sound Associated program/file/s: None Language: Basic John Ilsley discovers an odd noise. Info in the program.        By: 2J3 Use: Repton Game Screens Program name: R.ToPD3 Associated program/file/s: none Language: Data Please note that these screens are not available from the main menu as you can only use the data by loading it in to the commercial game REPTON 3.        By: 1V5 Use: Guess the Word Program name: HangMn2 Associated program/file/s: none Language: Basic An update of the program on issue 24 with a large number of new words. In fact, there are so many words that the program will not run on a BBC. I have written a short program that will switch off the BBCs DFS and download to &E00. Even then, some of the words have to be deleted. All this is done for you automatically if you are using a BBC B.        By: 1V5 Use: Game Program name: Snake Associated program/file/s: Ladder Language: Basic Enter two names. When the game is in play, press "D" to throw the dice and "Y" to move your player.    By: 20G Use: Word Puzzles Program name: PhraseE Associated program/file/s: none Language: Basic. A series of amusing word puzzles by 20G. Info in part 2 of the messages section.      By: 15A Use: 8BS Competition Program name: Comp1 Associated program/file/s: PrisTxt Language: Basic Please read the associated info file available from the main menu. This is the new 8BS competition, please have a go at it.        By: 2J3 Use: Maps. Immortal. Lives. Timer. Program name: Rep1cht Associated program/file/s: none Language: Basic        By: 2J3 Use: Maps. Immortal. Lives. No Diamonds Program name: Rep3cht Associated program/file/s: none Language: Basic          From: GLM-06 GLM disc S12 Use: Great Merriment Program name: SnowMen Associated program/file/s: SnowCde Language: Machine code Snowmen ringing bells play 5 Christmas carols 'till the cows come home.        From: JJF PD disc 5 Use: More Christmas Revellings Program name: N.XMAS Associated program/file/s: PLAY Language: Machine code 4 Christmas tunes.     