8 BIT SOFTWARE
From: 0E7
Programs COMMENTS on PROGRAMS
GAMES and DEMOS
Pairs Games
Good nice clean Graphics
Talk to Charlie
Good responses to MY answers
Title Screens
Just think of the colour combinations
you could get with an ARC.
Wavey Demo
Very good but the Arrow keys do not
appear to have the effect I was
anticipating.The speed control is not
very positive.
Wot Next
Indeed one might ask.
An excellent piece of programming
combining nice clear Graphics and that
little humerous quirk throughout,
particularly at the end.
Nice one Roy
Hanoi
If this is a free sample can I have
a copy of the disc on approval please
and if approved I will forward the
50p at a later date or is it a case
of I do not C the point only having a
BASIC language.
German Hangman
CENSORED
I very much prefer the original
version. I do not think substituting
another language is any improvement
ADFS EXTRA
Questionaire Results
It would appear from the tabulation
that one could conclude that one membe
sent in a BLANK return there was a NO
ANSWER to each question.
Hope it wasnt I
Graphics from IV
Very good but a great similarity with
the Kaleidascope graphics.
However I was very impressed by the
Egg to Chicken graphics.
I can only say it was Eggscellent
To: 999 (all members)
From: L1M (Janny Looyenga)
Subject: Reading the POEMS.
When you don't have a printer yet and
want to be able to read the poems you
should leave out the VDU2 statement in
the listings which sends the text to a
printer. Now you can read it all on
the screen!
To: 999 (all members)
From: L1M (Janny Looyenga)
Subject: TIMELAPSED (Issue 15)
Time is flying but it is really flying
in this arcade/adventure game. Because
there are no rules given it is indeed
adventuring around. Some help is given
when you don't press the Spacebar in
the beginning of the game and thus
you'll notice several screens where to
go or where to come from.
The keys to use are:
Z - left
X - right
RETURN - move up
G - get
D - drop
U - use (object)
SPACE - TELEPORT (at the T)
Q - sound off
S - sound on
delete - pause
copy - unpause
ESCAPE - kill yourself
At the start of the game you find
yourself in the forest. The year is
1989. You can go right or left.
By dodging the creatures which are
draining your energy when touching
you can teleport to another year at the
T sign. Don't let yourself fooled by
the screens, they have upper and lower
levels which are looking exact the
same way!!! On your way around time you
are blocked sometimes. You'll need an
object there to clear the way. Which
one is depending of the sort of
blockade. As you can only carry one
object at a time, it's better to make
notes. To help you out: in the right
hand upper corner of the screen you can
see what you are carrying.
Nice game but not simple. Who knows
more about it?
In the meantime I have found out more!
From the beginning I came (I don't
know how anymore) at The Crypt -1568
and found a key there. Go with the key
to The Crypt - 1989 and use the key at
the blockade by pressing U from use.
At this level you'll find an axe. To
be used in the forest - 1000. Teleport
and you'll find yourself in the forest
- 2099; there's a saw. Whereto now?
Well, to the dungeons. I have seen a
blockade of chains there...But what
year was it???
Has somebody already finished this
good and intrigued game?
To: 999 (all members)
From: L1M (Janny Looyenga)
Subject: DEARC by Andrew Black
I have used this program sometime but
I want to give one minor thing: You
can't compress different directories.
Well you can, standing in the wanted
directory but it will not decompress
the right directory then.
Could this be improved some time?
From: 20G (Roy Dickens)
Program: Title Screen.
A good idea having a title screen as
L1L suggests. Should be a bit a fun.
We had a smart looking one on the disc
issue 22. I don't think it gave the
name of the author. Was it you Chris?
Program: Computer market update
A lot of good reading again from 483
Daniel Shimmin about the state of the
market. Blink and another new machine
is the flavour of the month.By the way
Acorn state that all machines prior
to the flavour this month, the Risc
PC, can be referred to as Archimedes.
Program: Message Ceefax Page
John Davis (K2F) gave us a good
April 1st leg pull. I liked that, did
any members 'C' any others?
From: K5P (ANDREW FAY)
Program: QUESTIONAIRE
I didn't like the questionaire
program. The hardware questions could
have been handled better in one
question covering what machine, what
display, printer, other add-ons, etc.
In questions that require a text
answer there is not enough room to
even start an answer little own finish
it!. For the record I have a Master
128 with a 512 board and Z80. Twin
40/80 5.25 DD, a colour monitor and a
RX80 printer. I also have 2 Amstrad
PC1640's, with 40M HD, tape streamer,
V22bis modem card and 2 NewBrains, an
Einstein TC01 & 256, an Amstrad NC100
with 64k & 1M cards, an ICL model 15
(8085 CP/M system), Victor Vicki (Non
IBM MS-DOS 2.11) portable, a CORTEX
and a ZX Spectrum. I have also had a
Co-Co, a Dragon 32, a Sharp MX700, to
name those I remember. The only ones I
bought new were my first computer,
the NewBrain and then the Einsteins. I
'talk' to Nigel at Chaos Cottage and
have started receiving Solinet
mailings. I am interested in adding a
HD to my Master.
Andrew Fay.
To: 999 (all members)
From: K2T (Jack Tourle)
Subject: TBI-49 POSTERS
If you are interested in using various
fonts, not only for posters but for
other purposes, these discs are
excellent. I am still finding my way
around the facilities provided, and
amazed at what my little Beeb will
print! Thanks, M.Bobrowski, for your
work.
From: 6EE (MICK NEEDHAM)
Program: Computer Languages
The brief overview of languages for
the BBC micro was excellent please can
we have more.
From: 3PM
Program: Languages
Thank you Stephan for an interesting
survey. There are obviously horses for
courses but at the end of the day it
seems to me that a programmer needs to
be familiar with the mcode for the
particular processor. Or perhaps
future systems will obviate the need?
(for both extra speed and OS access).
Whereas aids exist to convert Beeb
Basic to PC versions I assume that for
say the 486 processor the 6502 mcode
would be a useless starting point,
apart from the underlying algorithm
maybe. Tear it up and start again?
So would you advise a youngster with a
M128 to forget assembler/mcode and go
for C as being the most likely general
purpose and transportable option for
the future? Is C in fact commonly used
in current PC commercial software or
is it still mainly horses etc.?
From: 15A (Steven Flintham)
Program: Wot Next
Another great program from 20G. My
only complaint is that it is a bit on
the short side, but apart from that it
is up to his usual high standard.
From: 15A (Steven Flintham)
Program: K2O's languages article
I thought this was excellent, and I
would be very interested to see
further articles going into more
detail on some or all of the languages
mentioned.
BLAM!