8-Bit Software Online Conversion

                    8 BIT SOFTWARE                                                          From: 19F (Theo Gray) Program: 8BS Messaging System I have now, at last, begun to use the messaging system. Before I had only used TELEDIT, written by Chris. It seems very good, apart from a small bug. When you move up in the text and then add spaces to a line of your text with CTRL+f6, if the text needs to go over the end of the line, it just begins to disappear off the side of the screen. Then when you move to the far right, and the system notices that the text at the end should be on the next line, it copies the spare bit of the word over the top of the first few letters on the next line. I don't know if there is any way to fix this, but it is anoying if you want to add something to the middle of your message and have to compensate, by moving all the lower lines on how ever much to make sure that you don't lose any of your message. Also, is it possible to have a continuous insert mode?  From: K3U (Lol Simmonds) Program: JOYSTICK PROGRAMS These programs were aimed at getting kids interested in programing the ADVAL port. The second of the programs dosen't want the joystick plugged in! The idea is to wave your hand near to the input. The pickup is what is displayed. The idea was for kids to learn about A) simple programing B) some electrical principles C) the idea of bio-feedback. This program started off when I had to interface a Gas Chromatograph with a BBC B to record and analyse the data. I discoverd that the pickup from my fingers made a good substitute for the detector output when I was debugging the software. As I did a lot of this at home on a Beeb using the TV as a monitor I found that I could keep my daughter amused by runningit in mode2 and ploting it with random colours. It looked like magic to her to see me wave my hand and lots of pretty coloured lines would appear.  From: 0E7 Program: 66 According to HOYLE a King beats a Knave but that doesnt seem to apply in this game.  From: 15A (Steven Flintham) Program: Magic Nice to see a program for producing these - well done Lorin Knight. I haven't had any luck seeing any of these images yet, but if I ever get the hang of them it will be nice to have as many as possible around! EDITOR....... I too had real difficulty getting the swing of seeing the patterns Steven, it must be something to do with being left handed and very clever Ahem... You have to go bozz eyed at them (medical terminology there).  From: 20G (Roy Dickens) Program: SIXTYSIX (adfs) The card game from MIREK BOBROWSKI is very very good. I like it because it lets me win sometimes. We certainly get some good games from Mirek.  To: 999 (all members) From: 20G (Roy Dickens) Subject: Show Diary Thanks ED. for giving us all the lowdown about the show. I was unable to attend but after reading the report it seemed as though I had! Full marks. All the anxiety with sockets that won't work, Mick being late because of his "I don't beleeeve it" troubles. Then Frank fly-posta-sticking and accosting passers by! After all that it appears that things worked out OK. Thanks to all the members and the ED's family for help.  From: 20G (Roy Dickens) Program: Digitised GIRL An attractive picture by Mick Needham. The ED. states that the next one will be two former ED's and existing one! Now please don't expect my old beeb to do too much. Pretty girls yes... but three ED's on the screen surely it will crash, blow up or think there is a virus!!! EDITOR... Well there's one pretty fizzog (pretty awful)  From: 20G (Roy Dickens) Program: Tape to disc. article. This is a very interesting subject that ALBERT SCHOFIELD is doing for the mag. I wish that I had all this information a few years ago it would have stopped me tearing my hair out. It appears that Albert has certainly got it taped. (Sorry about that)  From: 20G (Roy Dickens) Program: Mode 7 Screen Editor Now what a shame that L1M failed to put some instructions on this. As the ED. stated, "see what you can make of it. "It looks good but unfortunately I couldn't do much with it without the instructions.  From: 19F (Theo Gray) Program: Mandelbrots in seconds I have been trying to find a program which draws mandlebrots on a BBC this well, for a long time. I will definately be ordering a copy of TBI-54 as soon as possible.  From: 19F (Theo Gray) Program: Dreamscape Demo This was an excellent demo. Very effective, with excellent music. Well done. Another disc I think I will have to order from the TBI pool.  From: 4MD (Graham Gallagher) Program: PERFECT NUMBERS Many thanks to Peter Davy for advance copy of his faster/advanced version of my program (not so - ) PERFECT. His program GPERFN3 (on this months issue disc) produces 7 out of the known 32 perfect numbers and is (probably) the limit for the BEEB. As stated in the article in Issue 35 a work colleague has run a program on a 486 PC and produced the 8th perfect number fitting the assumed expression. This uses QBASIC which is capable of dealing with an extra power of ten than the BEEB. Hence I can advice that the 8th perfect number is : 1073741824 x 2147483647 Using PROCfermat as described in the article by Peter Davy on Palindromic Numbers (Issue 35) these two numbers multiply out to give the following perfect number: 2305843008139952128 I'm fairly sure that with a little lateral thinking the BEEB could come up with the same number by say defining the perfect number as three or four multipliers rather than two. How long this would take to calculate would be another matter. Finally, perhaps, when you consider the above it makes you wonder whether upgrading to a PC would be worth the expense. Long live the BEEB.  Program : Talk to Charlie Comments from 483 (Daniel Shimmin) A fascinating way of dealing with the frequently-attempted problem of how to write an "Eliza"-type program that "talks" to the user. Having the computer take the initiative by asking questions and then changing the topic of conversation is an excellent way of preventing the conversation from moving into areas too complex for it to cope with. I'm not sure if it was this program or one shortly after it in the menu, but something re-programmed the BREAK key to re-run the same program, which then also happened with all the other programs I ran. This was extremely irritating as the BREAK key is the easiest way of re-starting the disk menu. Please avoid doing this!                               BLAM!                                                   