8-Bit Software Online Conversion

                                To: 999 (all members) From: 6EE (MICK NEEDHAM) Subject: VIEW SUITE INFO Instructions for improved View Suite Acorn User September 1985 The original View Suite appeared in the September 1985 issue of Acorn User. The version here is basically the same, but with a few added improvements, the main one being that all the commands appear at the bottom of a mode 3 screen. I have found it so useful I would not use View without it. All the program files should be on side 0 of the disc, with the View files on drive 2 if possible. The boot file should be set to load the View ROM image into sideways RAM, (if you don't have it in ROM); set the drive for the one you want to save your View files on, in this case you require drive 2, or any drive you require; then to CHAIN the program "C.CAT" The program "C.CAT" sets the system ready for you to use View. It first of all asks if you want to catalogue a View disc. If yes it will then ask which drive. Pressing return gives the default drive set in the boot file. The program will then list the first line of each file if it starts with the CO (COMMENT) command only found on View 3. Each file is numbered. You just enter the number of the file you want then press return. The other choice is to go straight into View. Then the function key definitions are loaded, mode 3 selected, screen text changed to green, function key definitions printed at the bottom of the screen, screen scrolling slowed. Then help screen one, listing all View 3 commands is *typed onto the command screen, you are then ready to start. Function key definitions can only be used in the command mode f0 HELP One - Screens the View commands help page. f1 HELP Two - Screens the printer commands help page. f2 SAVE Safe - Saves a file named 'SAFE' then locks it, will unlock it if used again. f3 PRINT Memory - Will send file in memory to printer. f4 SCREEN Memory - Will screen file in memory. (see f6). f5 GREEN Screen - Changes text to green if in mode 3. f6 TO Screen - Loads file 'C.t' as if it was a printer driver, will send text to screen when f4 pressed. Make sure any file in memory is saved, as it will be lost. f7 DRIVER FX.4 - Loads printer driver named FX.4. f8 DRIVER - Loads alternative printer driver. f9 PRINT Sheets - Sends file in memory to printer in sheet mode. For more details see the View Suite article in the September 1985 issue of Acorn User. You can also add the synchronised ruler cursor from the November 1986 issue of Micro User, with alts. in March and August 1987 issues, this provides a synchronised cursor that moves along the ruler at the top of the screen in the same position as the text cursor, as the Micro User programs are still copyright I cannot include it with View Suite. Mick Needham EDITOR... IMPORTANT. Due to the large number of files that are in this suite, I have archived it into one file called View. De-archive it onto a new disc with the de-archive program Arch`De. The De-archiver is on this issue. Copy the archived file "View" onto a blank DFS formatted disc. Load the program "Arch`de". Insert the disc with the archived file "View". Type RUN. Answer the first question "2" to de-archive. Answer the next question "View" to de-archive the View suite. Answer the next question "1" to de-archive. Then Wait. When the program has ended, type *OPT 4 3, you should then be able to use SHIFT+BREAK to run the disc.  To: 999 All Members From: 3WU (Fred Price) Subject: An Editorial Dedication After reading our Editor's suggestion of suggested methods of cleaning your trusty old Beeb as in issue 40. I thought that it was time and some flowers would be appropriate. So centre and set your printer up and collect your bouquet from FLOWERS, and as sound doesn't travel very well I can't send you any Roses From The South OR the Rose of Trallee. Fred  To: 999 (all members) From: K8C (A.Adams) Subject: PENTOMINOES A pentomino is like a domino, but is made up of 5 small squares, instead of two. There are 12 basic pentominoes of different shapes. If they may not be turned over, then rotating them will lead to 41 different aspects. If they may be turned over, then there are 63 different aspects (an odd number in both cases, because the X-shaped piece presents the same aspect however it is turned or rotated). The current suite of programs will: (i) display the 41 or 63 aspects, with reference numbers (note that the same aspects do not bear the same reference numbers in the two series), (ii) find all the ways of packing different sized boxes from either set, and (iii) display the results of the examination. EDITOR... IMPORTANT. Due to the large number of files that are in this suite, I have archived it into one file called Pent. De-archive it onto a new disc with the de-archive program Arch`de. The De-archiver is on this issue. Copy the archived file "Pent" onto a blank DFS formatted disc. Load the program "Arch`de". Insert the disc with the archived file "Pent". Type RUN. Answer the first question "2". Answer the next question with "Pent". Answer the next question "1" to de-archive. Then Wait. When the program has ended, type *OPT 4 3, you should then be able to use SHIFT+BREAK to run the disc. The programs JISAWM and BOXESM will not run on the standard BBC as they use the command *SHADOW. Some of the programs contain the DFS only *DRIVE command.    By C.J.Richardson. I have been intending to do this one for a while now. This program will archive up to 50 filenames into one. Especially useful for DFS users. DFS has a filename limit. The program will allow you to add files to the archive at a later date. You cannot delete files from the archive (the program could be adapted to do so). The program allows you to de-archive all files or just one and then run it. You may view the files in the archive. You may also use * commands. To use the program: CHAIN"Arch`de" The main menu offers you 3 options and a * command facility: Option 1. Archive Files. Choosing this option takes you to a sub-menu with 2 further options. The first of which is to start a new archive, the second to continue building an existing archive. Both options start by asking which archive you want to begin/add to. You then enter the name/s of the file/s to archive. Finish by pressing RETURN. Option 2. De-Archive Files. When you choose this option you are first asked which archive you want to split. Enter the filename of the archive you wish to split. You are then presented with the available archived files in that archive. You may now choose option 1 to de-archive all of the files or option 2 to de-archive just one of the files. If you choose to de-archive just one file, when de-archiving is complete, you will be given the option to CHAIN or *RUN the de-archived file or to continue in the archiver/de-archiver. If you use a twin drive, you have no need to copy archived files to the blank disc first. Make the drive with the blank disc the current drive with *DR. <num>. Then when prompted for the source file, enter the full pathname including the drive number. For example. The archived file View is in drive 2. The blank disc is in drive 1. Load the de-archiver. Type *DRIVE 1. Type RUN. Enter 2 to de-archive. Enter :2.View. Enter 1. The file will be de-archived directly from drive 2 to drive 1. Option 3. View Archived Files. Choosing this option allows you to see what files are in an archive. Enter the name of the archive. * Command. Type * followed by any * command to change drives etc. Remember that some * commands corrupt memory and will overwrite the program. Do not enter file names longer than 10 characters. This will not allow full pathnames in ADFS, but as ADFS uses a directory structure, there is no need to archive files for ADFS. This program will probably feature on future 8BS issues as it enables single programs to be easily fished out of a large archive. As a lot of the programs submitted to 8BS are short and sweet, this will no longer pose a problem for DFS users.      By C.J.Richardson. I got hold of an Epson Stylus 400 recently and wrote this Basic program which I then blew into eprom. I can now call it up with a simple * command, enter a two digit code and hey presto, a printer containing the style that I want to print in. The program "ProgPrt" contains codes for a Stylus 400 some of which may work on other printers. The program should be easy enough to alter to suit your printer. Ensure that your printer is switched on and ready to go. Run the program ProgPrt. You will be presented with a list of printer options. Enter the two digit code next to the option. The printer will now be ready to print in that style. Terminate the program by pressing ESCAPE, then enter your word processor and print out text or run the program that prints out the text. Some options when chosen require parameters to be entered, you will be prompted for these parameters and given the various options. There is a test option that prints out a short phrase for you to see if the style is what you want. There is a further option that allows you to enter your own text. This is useful if you are typing a label or address onto an envelope for instance as a "one off".    To: 999 (all members) From: K2K (Peter Davy) Subject: Random numbers with virtually equal occurrence of each value. The above heading sounds rather vague but I couldn't think of any better way of putting it. In the wake of the National Lottery it is common to think about random numbers in the range 1 to 49. Running the program MODLOT3 on this disk for any length of time shows that the frequency of numbers of 1's, 2's, 3's etc. produced by repeatedly evaluating RND(49) show appreciable differences. The program UNIFVAL on this disk produces a stream of random numbers between 1 and 49 in which the individual values are present with virtually equal frequency. The program UNIFVAL simulates a hopper containing 49 balls numbered from 1 to 49. A ball is taken at random and its number provides the first value for the stream of random numbers. Before drawing a second ball from the hopper, a ball numbered 1 is placed in the hopper. Before drawing a third ball, a ball numbered 2 is placed in the hopper and so on until before drawing the fiftieth ball a number 49 ball is placed in the hopper. From this point the numbers of the added balls start at 1 again. The amount of balls in the hopper remains at 49. Equal amounts of 1's, 2's, 3's etc. are entering the hopper. It follows therefore that the balls leaving the hopper will also show virtually equal amounts of 1's, 2's, 3's etc. There will be small discrepancies as a result of the hopper not finishing up with one of each value 1 to 49. As the program runs, the total amounts of 1's, 2's, 3's etc. are displayed on the screen. However I think the demonstration would be more convincing if the random numbers generated are also displayed. Each batch of 49 values is printed on the screen. At any time the execution of the program may be stopped by pressing the P key. A longish press is needed as execution will only stop when at the end of a batch of 49 vaues. After pressing P, execution may be re-started by pressing R or stopped altogether by pressing F. Now let's think of what use we could make of such a stream of random numbers!  PRESS BREAK