8-Bit Software Online Conversion

Not a Lot. Game - Listing

10REM" NOTaLOT 20REM John Davis -'97. 30MODE7 40VDU23,1,0;0;0;0; 50DIML$(6,6):DIMCX%(6):DIMCY%(6) 60DIMC%(49):DIMD%(7) 70CL$=CHR$(136):CR$=CHR$(137):CU$=CHR $(139):CD$=CHR$(138) 80FP=0 90NL$=" * N O T a L O T *" 100LIN$=CHR$(148)+STRING$(39,"p") 110LIN2$=CHR$(148)+STRING$(38,"|") 120ONERRORFER%=0:GOTO2740 130PRINTNL$ 140PRINTTAB(0,24)" * SHIFT to Scro ll; ESC for options"; 150FORN%=1TO23:PRINTTAB(0,N%)" ":NEXT 160VDU28,1,22,39,1 170IFFP=1VDU15ELSEVDU14 180IFFP=1FP=0:VDU2 190*TYPE NL/INFO 200VDU3 210VDU23,1,0;0;0;0; 220VDU26 230PRINTTAB(0,24)" "SPC36; 240G$=GET$ 250IFG$=" "GOTO290 260IFG$="I"CLS:GOTO120 270IFG$="P"FP=1:CLS:GOTO120 280GOTO240 290VDU15:VDU26 300*FX4,1 310PROCting:TNG=7 320FL%=136 330ONERRORFER%=1:GOTO2740 340£%=50:££%=50:GM%=0 350CLS 360FORN%=0TO6 370CX%(N%)=-1:CY%(N%)=-1 380NEXT 390X%=3:Y%=3:LC%=7:FM%=0 400PROClottery:PROClotarray 410PRINTNL$ 420FORN%=0TO48 430IFN%<9 A$=" " ELSE A$=" " 440PRINTTAB((N%MOD7)*3+1,(N%DIV7)*2+2) ;A$;N%+1 450NEXT 460FORN%=0TO12STEP2 470PRINTTAB(0,N%+3);CHR$(147) 480PRINTTAB(22,N%+3)" " 490PRINTTAB(X%*3+2,N%+3);"££" 500NEXT 510PRINTTAB(27,2)" CURSORS Move"; 520PRINTTAB(27,3)" COPY= Switch"; 530PRINTTAB(27,4)" RTRN= Select"; 540PRINTTAB(27,6)" F= Flash" 550PRINTTAB(27,7)" T= Ting" 560PRINTTAB(27,9)" Colours:" 570PRINTTAB(27,10)" RED=Found" 580PRINTTAB(27,11)" MAGENTA=" 590PRINTTAB(27,12)" Bonus Found" 600PRINTTAB(27,13)" DARK BLUE=" 610PRINTTAB(27,14)" None Next" 620PRINTTAB(27,15)" GREEN=One or"; 630PRINTTAB(27,16)" More Next" 640FL%=ABS(FL%-273):PROCflash 650TNG=ABS(TNG-7):PROCtingon 660PRINTTAB(0,17)LIN$; 670PRINTTAB(0,19)" Money remaining: £" ;£%;" Games won: ";GM% 680PRINTTAB(0,20)" "STRING$(39,CHR$255 ) 690REM" ** 700G$=GET$ 710IFG$=CHR$(135)FORN%=3TO15STEP2:PRIN TTAB(X%*3+2,N%);" ":NEXT:U%=X%:V%=3:GOT O1100 720IFG$=CU$ORG$=CD$FORN%=3TO15STEP2:PR INTTAB(X%*3+2,N%);" ":NEXT:Y%=2:G$=CD$: GOTO840 730IFG$=CL$U%=(X%-1)MOD7+(7ANDX%=0):GO TO910 740IFG$=CR$U%=(X%+1)MOD7:GOTO910 750IFG$<>CHR$(13)ELSEPROCcolumn:IFLC%> 0AND£%>-1ELSEIFLC%=0GOTO350ELSE340 760IFG$="F"PROCflash 770IFG$="T"PROCtingon 780IFG$="="PRINTTAB(0,20):FORN=0TO6:PR INT;D%(N);" ";:NEXT 790GOTO700 800REM" ** 810G$=GET$ 820IFG$=CHR$(135)PRINTTAB(2,Y%*2+3)SPC (20):U%=3:V%=Y%:GOTO1100 830IFG$=CL$ORG$=CR$PRINTTAB(2,Y%*2+3)S PC(20):X%=2:G$=CR$:GOTO730 840IFG$=CU$V%=(Y%-1)MOD7+(7ANDY%=0):GO TO970 850IFG$=CD$V%=(Y%+1)MOD7:GOTO970 860REMIFG$=CHR$(13)PROCrow:IFLC%=0GOTO 350 870IFG$<>CHR$(13)ELSEPROCrow:IFLC%>0AN D£%>-1ELSEIFLC%=0GOTO350ELSE340 880IFG$="F"PROCflash 890GOTO810 900REM" ** 910FORN%=0TO12STEP2 920PRINTTAB(X%*3+2,N%+3);" " 930PRINTTAB(U%*3+2,N%+3);"££" 940NEXT 950X%=U% 960GOTO700 970PRINTTAB(2,Y%*2+3)SPC(20) 980PRINTTAB(2,V%*2+3)"££ ££ ££ ££ ££ £ £ ££" 990Y%=V% 1000GOTO810 1010REM" Single cursor 1020G$=GET$ 1030IFG$=CHR$(135)U%=X%:GOTO910 1040IFG$=CHR$(135)PRINTTAB(X%*3+2,Y%*2+ 3)" ":X%=2:G$=CR$:GOTO730 1050IFG$=CL$U%=(X%-1)MOD7+(7ANDX%=0) 1060IFG$=CR$U%=(X%+1)MOD7 1070IFG$=CU$V%=(Y%-1)MOD7+(7ANDY%=0) 1080IFG$=CD$V%=(Y%+1)MOD7 1090PRINTTAB(X%*3+2,Y%*2+3)" " 1100PRINTTAB(U%*3+2,V%*2+3)"££" 1110X%=U%:Y%=V% 1120IFG$="F"PROCflash 1130IFG$<>CHR$(13)THEN1020 1140 L$=L$(X%,Y%):FF%=3 1150 IFL$="F"ORL$="FB"ORL$="E"GOTO1020 1160 IFL$="X"ORL$="C"PRINTTAB(X%*3+1,Y %*2+2)" ":L$(X%,Y%)="F":LC%=LC%-1:FF%=0: VDUTNG:GOTO1200 1170 IFL$="XB"ORL$="CB"PRINTTAB(X%*3+1 ,Y%*2+2)" ":L$(X%,Y%)="FB":LC%=LC%-1:FF% =1:VDUTNG:VDUTNG:GOTO1200 1180L$(X%,Y%)="E" 1190PROCadj 1200PROCmoney 1210IFLC%=0GOTO350 1220IF£%<0GOTO340 1230GOTO1020 1240" ** 1250DEFPROClottery 1260F%=0 1270D%(0)=RND(49) 1280FORN%=0TO5 1290Z%=RND(49) 1300FORM%=0TON% 1310IFZ%=D%(M%) F%=1:M%=N% 1320NEXT 1330IF F%=1 F%=0:GOTO1290 1340D%(M%)=Z% 1350NEXT 1360ENDPROC 1370" ** 1380DEFPROClotarray 1390FORM%=0TO6:FORN%=0TO6 1400L$(M%,N%)="0" 1410NEXT:NEXT 1420FORN%=0TO5 1430K%=D%(N%)-1 1440L$(K%MOD7,K%DIV7)="X" 1450NEXT 1460L$((D%(6)-1)MOD7,(D%(6)-1)DIV7)="XB " 1470ENDPROC 1480" ** 1490DEFPROCcolumn 1500IFCX%(X%)<>-1ENDPROC 1510C%=0:FF%=7 1520FORN%=0TO6 1530L$=L$(X%,N%) 1540IFL$<>"0"ANDL$<>"E"C%=C%+1 1550IFL$="X"L$(X%,N%)="C":GOTO1670 1560IFL$="XB"L$(X%,N%)="CB":FM%=1:GOTO1 670 1570IFL$="C"ELSE1620 1580 L$(X%,N%)="F" 1590 PRINTTAB(X%*3+1,N%*2+2)" " 1600 IFFF%<>1FF%=0 1610 LC%=LC%-1:VDUTNG 1620IFL$="CB"ELSE1670 1630 L$(X%,N%)="FB" 1640 PRINTTAB(X%*3+1,N%*2+2)" " 1650 FF%=1:FM%=1:VDUTNG:VDUTNG 1660 LC%=LC%-1 1670NEXT 1680CX%(X%)=C% 1690IFFM%=0PRINTTAB(X%*3+2,16);" ";C%EL SEFM%=0:PRINTTAB(X%*3+2,16);" ";C% 1700PROCmoney 1710ENDPROC 1720" ** 1730DEFPROCrow 1740IFCY%(Y%)<>-1ENDPROC 1750C%=0:FF%=7 1760FORN%=0TO6 1770L$=L$(N%,Y%) 1780IFL$<>"0"ANDL$<>"E"C%=C%+1 1790IFL$="X"L$(N%,Y%)="C":GOTO1910 1800IFL$="XB"L$(N%,Y%)="CB":FM%=1:GOTO1 910 1810IFL$="C"ELSE1860 1820 L$(N%,Y%)="F" 1830 PRINTTAB(N%*3+1,Y%*2+2)" " 1840 IFFF%<>1FF%=0 1850 LC%=LC%-1:VDUTNG 1860IFL$="CB"ELSE1910 1870 L$(N%,Y%)="FB" 1880 PRINTTAB(N%*3+1,Y%*2+2)" " 1890 FF%=1:FM%=1:VDUTNG:VDUTNG 1900 LC%=LC%-1 1910NEXT 1920CY%(Y%)=C% 1930IFFM%=0PRINTTAB(23,Y%*2+2);" ";C%EL SEFM%=0:PRINTTAB(23,Y%*2+2);" ";C% 1940PROCmoney 1950ENDPROC 1960" ** 1970DEFPROCmoney 1980IFFF%<2ELSE2090 1990 PRINTTAB(6,20)" No charge: " 2000 FORD=1TO3000:NEXT 2010 PRINTTAB(6,20)STRING$(13,CHR$255) 2020 IFFF%=0THEN2070 2030 IF£%>25BN%=25ELSEBN%=£% 2040 £%=£%+BN% 2050 PRINTTAB(19,19);£%;" " 2060 PRINTTAB(10,20)" BONUS= £";BN%;" ":FORD=1TO3000:NEXT:PRINTTAB(10,20)STRIN G$(12,CHR$255) 2070 IFLC%=0PROCwin 2080 ENDPROC 2090£%=£%-FF% 2100PRINTTAB(19,19);£%;" " 2110IF£%<0PROClose 2120ENDPROC 2130" ** 2140DEFPROCwin 2150££%=££%-2:£T=£%+££%:GM%=GM%+1 2160IF£T>75£T=75 2170VDUTNG:VDUTNG 2180PRINTTAB(0,21)" Well done! You've w on." 2190PRINT" Press SPACE for next game, w ith a new kitty of £";££%;" + £";£ %;" ="; 2200IF£T<75PRINT" £";£T ELSEPRINT" £";£ T;" (Max)" 2210PRINTTAB(0,24)LIN2$; 2220£%=££%+£% 2230G=GET 2240ENDPROC 2250" ** 2260DEFPROClose 2270PRINTTAB(0,21)" Bad luck. You've lo st." 2280PRINT" Press SPACE to see numbers m issed." 2290PRINTTAB(0,23)LIN2$; 2300G=GET 2310FORM%=0TO6 2320FORN%=0TO6 2330L$=L$(N%,M%) 2340IFL$="X"ORL$="C"PRINTTAB(N%*3+1,M%* 2+2)" " 2350IFL$="XB"ORL$="CB"PRINTTAB(N%*3+1,M %*2+2)" " 2360NEXT:NEXT 2370PRINTTAB(0,21)" Press: SPACE for ne w game." 2380PRINT" ESC for options. " 2390G$=GET$:IFG$=" "ELSE2390 2400ENDPROC 2410" ** 2420DEFPROCflash 2430FL%=ABS(FL%-273) 2440FORN%=3TO15STEP2 2450PRINTTAB(1,N%)CHR$(FL%) 2460NEXT 2470IFFL%=136PRINTTAB(36,6)" On ";ELSEP RINTTAB(36,6)" Off"; 2480ENDPROC 2490" ** 2500DEFPROCadj 2510ADJ%=0 2520IFX%>0A%=X%-1ELSE2540 2530IFL$(A%,Y%)<>"0"ANDL$(A%,Y%)<>"E"AD J%=ADJ%+1 2540IFX%<6A%=X%+1ELSE2560 2550IFL$(A%,Y%)<>"0"ANDL$(A%,Y%)<>"E"AD J%=ADJ%+1 2560IFY%>0A%=Y%-1ELSE2580 2570IFL$(X%,A%)<>"0"ANDL$(X%,A%)<>"E"AD J%=ADJ%+1 2580IFY%<6A%=Y%+1ELSE2600 2590IFL$(X%,A%)<>"0"ANDL$(X%,A%)<>"E"AD J%=ADJ%+1 2600IFADJ%>0PRINTTAB(X%*3+1,Y%*2+2)" "E LSEPRINTTAB(X%*3+1,Y%*2+2)" " 2610ENDPROC 2620" ** 2630DEFPROCting 2640ENVELOPE1,1,0,0,0,0,0,0,127,-4,-2,- 1,126,90 2650*FX212,0 2660*FX213,170 2670ENDPROC 2680" ** 2690DEFPROCtingon 2700TNG=ABS(TNG-7) 2710IFTNG=7PRINTTAB(35,7)" On ";ELSEPRI NTTAB(35,7)" Off"; 2720ENDPROC 2730" Error: 2740ONERRORGOTO2760 2750GOTO2800 2760 *FX4,0 2770 CLS:PRINTNL$ 2780 PRINT:VDU23,1,1;0;0;0; 2790 END 2800VDU26:CLS:PRINTNL$ 2810PRINT'" Press: SPACE for game." 2820PRINT" I for Info." 2830PRINT" P to Print info." 2840PRINT" ESC to Escape." 2850PRINT'LIN$ 2860G$=GET$ 2870IFG$<>" "ELSEIFFER%=0GOTO290ELSE330 2880IFG$="I"CLS:GOTO120 2890IFG$="P"FP=1:CLS:GOTO120 2900GOTO2860