Play It Again Sam 16 Review
By Crispin Boylan (E4W)
Available From: Superior Software
Price: £14.95 (£6 to 8BS Members)
Type Of Games:
Hostages: Action Platform/First Person Perspective Shoot-em-up
Vertigo: Isometric 3D Puzzle
Perplexity: Repton/Pacman clone
Pipemania: Puzzle
Hostages
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This is really the biggest game in the package, when it was released as a
single game it caused a bit of a stir, particularly because of the
impressive conversion of the game from the more powerful 16-bit formats.
It is not surprising then, to learn that the programmer who converted this
was the multi-talented Peter Scott, a man with, to say the least, a few
good games under his belt. In this game you play the part of the commandos
who have to rescue the prisoners from the violent terrorists. You really
play the part of the team co-ordinator, as you are in control of various
different men throughout the levels, the ultimate aim being to kill all
the terrorists and rescue the hostages. The game is played over three
basic levels, outside the Embassy, scaling the walls to get inside, and
finally inside the Embassy looking for the prisoners.
Although the levels described above do not sound as if they would take too
long to complete, they are in fact very difficult to play, and multiple
gaming skills are needed if you are to complete the game. On the first
level, you just have to dodge the searchlight of the terrorists in order
to position at least one of your three men, the more men you get into
position, the easier the next level is. The second level sees three
different men scaling the walls of the Embassy in order to break through
the glass windows and get inside. To have a good chance at this, the three
men you positioned in level one can help by shooting out the glass of the
windows, or covering you from the terrorists. If you are to succeed on
the third level, which is inside the Embassy in a first person perspective
search/shoot-em-up, then you really need to get all three men inside. The
good thing about this game though is that you can get past each level with
just one of your men completing the task, although this makes the game
harder, it also allows you some freedom, and you never really feel
completely stuck or frustrated. In fact, it is one of the least
frustrating games I have ever played, and it is actually not the easiest,
although not exactly completely impossible - at least on the default
setting!
The graphics in this game are pretty good throughout, particularly the
final 3d level, which impressed me greatly with its fluid movement and
impressive programming. Although in low-resolution mode, the programmer
really gets the best from them, and there is no annoying flickering of the
sprites which can happen when using larger sprites on the Beeb. The other
two levels are fairly standard, the graphics are perhaps a bit dull, but
then again the game is supposed to be set at night-time! The sound on the
whole is good, not much during the actual game, as it is pretty demanding
on the processor, but the overall multimedia aspect contains a high degree
of quality.
This isn't quite good enough to be called a classic, but nonetheless it is
very impressive and will last for ages.
Vertigo
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There seem to be quite a few of these little isometric 3D puzzlers on the
Beeb, but this one however is an excellent game, with all the makings of
a classic puzzle game. The actual game itself is quite simple, you have to
guide the perfectly octahedron-shaped ball around the level, which is
normally made up of tricky surfaces and structures, to get the diamond at
the end of the level, or other object. To make this harder there are lots
of cunning 3D structures which can fool you into taking them the wrong way
and taking the ball off of the structure, which loses you a life. There
are 50 of these levels, divided into 5 sections, which you can use
passwords for, but the ultimate aim is to do all 50 without using any
passwords, the instructions say that if you can actually complete all of
them without using the passwords then you should write to Superior and
tell them what happens at the end of the game, and they will send you a
certificate. I do not know if they still do this though!
The graphics in this game are very impressive, the 3D is excellent, and it
has loads of features to help you, such as the way that if you go behind a
3D object, you can still see the ball, and therefore not make any mistakes
by losing the ball on the screen. The graphics use a high-res dual colour
mode, which looks lovely. Although each level is only a single screen
large, it does make the game a lot more interesting and easy to get around
than some other games like this which require a lot of remembering where
everything is in order to traverse the levels. Another impressive thing
about this game is the good music which constantly plays throughout the
game, even though it gets a bit annoying after a time! Luckily sound
controls are included, but this is a very polished and playable game,
especially if you like your puzzle games to be a bit more active!
Perplexity
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Another big game from Superior, and one which I am told sold very well at
the time. It sort of brings together elements of Pac-Man and the Classic
Repton, and adds a nice little 3D element to the whole thing. The aim of
each of the sixteen sprawling levels is to collect every diamond on the
screen, some of these are in view at the start, but a lot of them have to
be produced by pushing two of the rocks together, which turns both into
diamonds. To hinder your progress there are black boulders which do
nothing except get in the way, and monsters which must be avoided (they
cannot be destroyed). There are also keys which must be used to open the
sections blocked off by doors, and also some rocks conceal magical potions
which when collected in fours give you an extra life. To make everything
even harder, you have a time limit of 500 seconds to complete each level,
and four lives at the start of the game.
The game plays well, and does actually combine the two aforementioned
classics extremely well, in fact it does it so well that I feel the game
is almost as good as Repton itself. The game is really original, which is
surprising as you would have thought that by the time this was released
(1991) there would not have been many good game ideas left to choose, as
is unfortunately even more evident now than ever before.
The graphics on this game are brilliant, a real credit to the programmer
(Ian Collinson), they move with excellent pace, they look great, they're
varied, and probably some of the best low-res graphics I've seen on the
old Beeb. Sound is also quite good, some nice tunes and some good effects,
this makes a change to most of the games which ignore sound for the best
part of the game. A nice feature is a volume control, which will let you
set different volumes, so you can turn the sound down if you still want to
hear it, but not quite so loud as the Beeb thinks it should play it to
you!
This game is indicative of the whole of this compilation, a very highly
polished and perfected game, and well worth the money for the compilation
alone. If you like Repton and Pacman, then you'll love this, and even if
you don't then it is still a worthy play, if only to see the 3D graphics
moving so well.
Pipemania
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I have to say that this is one of my all time favourite puzzle games,
probably a close second behind the classic Tetris. I've never come across
it on the Beeb before, except in an old Micro User type-in listing (which
was far too long for my humble fingers to type in) called Plumb Lunacy. It
has been released on just about every format ever, and I don't feel it has
ever gotten the credit it deserves. Basically the plot is superfluous to
the game, but it is worth knowing that you are a plumber and have to build
a network of piping to take the fluid which is about to be pumped out of
the system. You have to build the piping up to a suitable length so that
the fluid won't leak out. Each level you are told how many squares the
fluid must travel through, and if it travels through any more after that
then you earn bonus points. It is not as easy as it sounds though because
you cannot choose which type of pipe you put down, it is in a random
order, so the key is to think ahead and plan a route for the fluid, then
when you get down blocks you need, put them in the relevant places. At
times this can get quite hard, particularly if you get a bad run of pipe
pieces. There are also special pieces which you can use to get even more
points, but which are already placed on the level, and you have to connect
them into the system in a suitable way, such as Reservoir pieces which
hold more ooze, one-way pieces which are pretty self-explanatory and, on
some levels, end pieces which must be connected last.
One of the things I liked best about this game was the fact that there is
a two-player mode in which each player has a pipe dispenser, and you both
have to help to build a pipeline, this can be especially competitive if
the other player has different plans on what he wants to do with the pipe
network!
The graphics on this game are hardly inspiring, but they do the job, once
you get into this type of game the graphics are the last thing on your
mind anyway. The game is played in a high-resolution mode, which makes
everything a lot clearer. Sound is also good with the usual puzzle type
music droning on in the background, it certainly tenses things up in the
two-player mode!
Overall, considering this game is the only non-Superior game (it was
programmed by Empire Software) it is pretty impressive, and easy to see
why it is included, it completes a great compilation.
Overall
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This is my favourite Play It Again Sam by far, all the games are great fun
to play, and if you only have one PAS disk in your games collection, then
this should be it. I can't recommend it highly enough.
Score: 92%